Your sessions.
Launch accounts and keep track of what’s running.
Launch accounts
Add accounts, choose a place, and launch.
Sessions
0| ACCOUNT | PLACE | STATUS | TIME REMAINING | STARTED | ACTION |
|---|
No active sessions
Launch your first session above.
It will appear here as soon as it starts.
Batch activity
0Monitoring & inventory details Connection health, server instances, and inventory snapshots
Transport health
Counters accumulate since each worker started. Samples update every 5 seconds; recent history survives batch completion and service restarts.
Instances
0| JOB ID | PLACE | OUR CONNECTED | ROBLOX PLAYERS | OBSERVED | INVENTORY |
|---|
Player counts come directly from instance replication and include everyone in the server. The optional one-player-per-JobId setting reschedules duplicate assignments. Counts become verified after the complete roster arrives. Incomplete rosters are not published as exact counts; readings older than 15 seconds or without an active observer are marked stale. No public-server API polling is used.
Live inventories
0Inventories load automatically after joining place 109983668079237, then update when replicated AnimalList changes arrive. One observer per JobId. Initial snapshots are paced, with two running at once. Use Refresh snapshot to recover incomplete data. Account identities remain hidden.
| JOB ID | STATUS | PLOTS | ANIMALS | GENERATION / S | UPDATED | ACTION |
|---|
No inventory yet. Launch sessions in the supported place; inventory synchronization starts automatically.